Tragedy Of The Electronic Commons
Spam comments on my two sites are up from 100-200 per week to over 100 just since I deleted a bunch this morning. Have the spammers stopped to think about the side-effects of their Stakhanovite productivity? No doubt they don’t mind being loathed and despised as long as they’re making money, but how much longer can they make money? If someone had asked me just two or three years ago whether I might want to play Texas Hold’em, the answer would have been yes, as long as the stakes were small and the other players congenial and not too competent. Now the very words “Texas Hold’em” make me want to either vomit, or punch someone, or perhaps punch someone and then vomit on him, as long as he’s a spammer. These urges are relatively mild so far, but they get stronger every day. Is that really the effect the gaming sites are aiming at? Obviously not, so let me rephrase: is that a side-effect that gaming sites can survive in the long run? Making “Texas Hold’em” as unattractive a phrase as “IRS audit” or “prostate exam” or “jury duty” or “root canal” or “restraining order” can’t be good for their long-term profitability.
I need to come up with a nice Graecolatinate term for spamophobia. Unfortunately, Woodhouse’s English-Greek Dictionary has no entry for the noun hash, which I suppose is the closest ancient equivalent to Spam™.
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A spammer’s tragedy of the commons?
Comment by Lawrence — Monday: November 21, 2005 @ 4:18 PM GMT-0500